I create the systems ideas need, whether they’re brand new or already running. I sit between design and development, I diagnose where a workflow or concept falls short, then build the tool, prototype, or architecture that gets it working.
My background spans production tooling, technical game design, and 3D/technical art, with hands-on experience designing custom AI workflows where they genuinely speed things up.












Also coding in C#, TypeScript / JavaScript, React, p5.js and Unity shader graphs.
Where I’ve worked and studied.
Creative Technologist (Freelance) / PR Intern
Gloo Communications Pte. Ltd. | May 2026 – Present (Internship May–Jul 2026; freelance ongoing)
Project-in-Charge
Ngee Ann Polytechnic | Mar 2023 – Jul 2024
Developer and Artist Intern
Swirly Studios LLC, USA (Silicon Valley) | Sep 2022 – Feb 2023
Multimedia Intern
HelloHolo | Tech Start-Up | Mar 2022
3D Environment Modeler
Istana Animated Video Project | Nov 2021 – Feb 2022
UI/UX Designer
NP Global | Jun 2020, Jun 2021